Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Alfredo McDermot spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Gain a contact in an alien race. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Betrayed by a friend. One of Alfredo McDermot's Contacts or Allies betrays Alfredo McDermot, ending Alfredo McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Refused to perform research that goes against Alfredo McDermot's conscience. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Make an unexpected connection outside Alfredo McDermot's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
Promoted to Merchant (Free Trader) rank 4. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 5. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Returned to Scout (Surveyor). |
10 |
57 |
Alfredo McDermot's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
11 |
58 |
Failed to qualify for Merchant Academy. |
11 |
58 |
Submitted to the draft. |
11 |
58 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
61 |
Make an unexpected connection outside Alfredo McDermot's normal circles. Gain a Contact. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
A series of bad deals and decisions force Alfredo McDermot into bankruptcy. Alfredo McDermot salvages what Alfredo McDermot can. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
71 |
Alfredo McDermot is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |