Retired Experienced Trader Alfredo McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 75 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 3 (-1) 7 (0)111C37
Assertive, Immaculate, Sparse beard
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Broker 1
Carouse 1
Electronics (Comms) 1
Engineer (J-drive) 1
Gun Combat 0
Gunner (Capital) 2
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 2
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Hydroponics) 1
Science (Social Sciences/Archaeology) 1
Seafarer (Submarine) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Rogue Thief 01
Scholar Physician 01
Merchant Free Trader Experienced Trader56
Merchant Merchant Marine Senior Crewman13
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Katrina Jacobs Contact 4 1 1 1 Irhadre (F/52)
Relationship altered.
Joann Hoddle Rival 0 1 2 0 Answerin (F/44)
Joann Hoddle gains in power.
Myra Rodriguez Contact 1 1 1 1 Answerin (F/41)
Dee Shelton Enemy 0 1 1 5 Answerin (M/42)
Hallie Robertson Ally 4 0 1 6 Answerin (M/26)
Relationship altered.
Lennie McGhee Contact 2 2 1 2 Answerin (F/43)
Danny Corbeld Ally 3 1 0 0 Answerin (M/24)
Danny Corbeld was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Alfredo McDermot spend a great deal of time on the fringes of Charted Space.
1 21 Gain a contact in an alien race.
2 22 Voluntarily left Surveyor
2 22 Became a Rogue (Thief).
2 26 Betrayed by a friend. One of Alfredo McDermot's Contacts or Allies betrays Alfredo McDermot, ending Alfredo McDermot's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Became a Scholar (Physician).
3 28 Refused to perform research that goes against Alfredo McDermot's conscience.
4 30 Voluntarily left Physician
4 30 Became a Merchant (Free Trader).
4 33 A romantic relationship ends badly. Gain a Rival or Enemy.
4 34 Promoted to Merchant (Free Trader) rank 1.
5 34 Continued as Merchant (Free Trader).
5 38 Make an unexpected connection outside Alfredo McDermot's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Free Trader) rank 2.
6 38 Continued as Merchant (Free Trader).
6 42 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
7 42 Continued as Merchant (Free Trader).
7 46 Promoted to Merchant (Free Trader) rank 4.
8 46 Continued as Merchant (Free Trader).
8 50 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 50 Promoted to Merchant (Free Trader) rank 5.
9 50 Continued as Merchant (Free Trader).
9 53 Befriend a useful ally in one sphere. Gain an Ally.
9 54 Forced to muster out.
10 54 Returned to Scout (Surveyor).
10 57 Alfredo McDermot's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
11 58 Failed to qualify for Merchant Academy.
11 58 Submitted to the draft.
11 58 Switched to Merchant (Merchant Marine) with the new title Crewman.
11 61 Make an unexpected connection outside Alfredo McDermot's normal circles. Gain a Contact.
11 62 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 62 Continued as Merchant (Merchant Marine).
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Retired at age 66.
13 66 Continued as Merchant (Merchant Marine).
13 68 A series of bad deals and decisions force Alfredo McDermot into bankruptcy. Alfredo McDermot salvages what Alfredo McDermot can.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 71 Alfredo McDermot is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 72 Aging Crisis. Owe 50,000 for medical bills.
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