Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
29 |
Severely injured. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Moved to a new world. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Amnesia. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Alice Peterson do not know what happened to Alice Peterson. There is a gap in Alice Peterson's memory. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Alice Peterson easily defeat. |
8 |
46 |
Gain Enemy if Alice Peterson don't already have one. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
51 |
Spend time with an alien race. Gain a contact. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 4. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Find valuable salvage. |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Alice Peterson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |