Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Lost eye or limb. Fully recovered. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
24 |
One of Allan Davies's pieces of art is stolen, and the investigation brings Allan Davies into the criminal underworld. |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Entertainer (Artist) rank 2. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
32 |
One of Allan Davies's pieces of art is stolen, and the investigation brings Allan Davies into the criminal underworld. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Artist) rank 3. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
37 |
Works is especially well received and popular, making Allan Davies a minor celebrity |
6 |
40 |
Promoted to Entertainer (Artist) rank 4. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
42 |
Criticised a questionable political leader on Allan Davies's homeworld, causing his downfall. Gain an Enemy |
7 |
42 |
Allan Davies is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Army (Cavalry) with the new title Private. |
8 |
46 |
Allan Davies is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
46 |
Failed to qualify for Scientist (Scholar). |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Nearly killed. Owe 17,500 for medical bills. |
9 |
47 |
Gain Enemy if Allan Davies don't already have one. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
52 |
Severely injured. Owe 15,000 for medical bills. |
11 |
52 |
Became a Merchant (Free Trader). |
11 |
55 |
Imperial trade restrictions force Allan Davies out of business. |
12 |
55 |
Entered Merchant Academy with the Shipboard curriculum. |
12 |
59 |
Made lifelong friends. Gain 2 Allies. |
12 |
59 |
Dropped out of the merchant academy. |
13 |
59 |
Continued as Merchant (Free Trader). |
13 |
63 |
A good deal ensures Allan Davies is living the high life for a few years. |
13 |
63 |
Promoted to Merchant (Free Trader) rank 1. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Continued as Merchant (Free Trader). |
14 |
64 |
Risk Allan Davies's fortune on a possibility lucrative deal and win. |
14 |
67 |
Promoted to Merchant (Free Trader) rank 2. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Merchant (Free Trader). |
15 |
69 |
Smuggle illegal items onto a planet. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Continued as Merchant (Free Trader). |
16 |
75 |
Allan Davies's ship or starport is destroyed by criminals. Gain them as an Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |