Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Alvis Rand's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
Alvis Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alvis Rand fail to help. Gain an Enemy. |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Scout (Surveyor). |
5 |
37 |
Alvis Rand inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Failed to qualify for Law Enforcement (Agent). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Navy (Flight) with the new title Crewman. |
6 |
40 |
Vessel participates in a notable military engagement. |
6 |
41 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
41 |
Continued as Navy (Flight). |
7 |
43 |
Vessel participates in a diplomatic mission. |
7 |
43 |
Gain a contact. |
7 |
45 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
45 |
Continued as Navy (Flight). |
8 |
49 |
During a battle, defeat or victory depends on Alvis Rand's actions. Alvis Rand actions lead to an honorabe discharge. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Retired. |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Encounter a Psionic institute. |
14 |
71 |
Tested for psionic powers |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |