Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
A notable academic consults with Angel Armstrong about a publication or documentary he is working on. Gain a Contact in academia. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
24 |
Angel Armstrong come into conflict with a splinter group Angel Armstrong's own religion which maintains Angel Armstrong's version is the wrong one. Gain 3 Rivals. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
28 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Continued as Navy (Flight). |
4 |
32 |
Angel Armstrong join a gambling circle on board. |
4 |
32 |
Forced to continue current assignment |
4 |
32 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
5 |
32 |
Continued as Navy (Flight). |
5 |
35 |
Display heroism in battle, saving the whole ship. |
5 |
36 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
6 |
36 |
Voluntarily left Flight |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Amnesia. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Attacked by enemies that Angel Armstrong easily defeat. |
7 |
41 |
Gain Enemy if Angel Armstrong don't already have one. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Voluntarily left Barbarian |
8 |
44 |
Became a Merchant (Broker). |
8 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
A series of bad deals and decisions force Angel Armstrong into bankruptcy. Angel Armstrong salvages what Angel Armstrong can. |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
53 |
Survived a risky adventure but gained nothing. |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
57 |
Drafted into Merchant Marine |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
12 |
61 |
Angel Armstrong's business or ship thrives. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Returned to Believer (Holy Warrior). |
14 |
69 |
Opponents of Angel Armstrong's belief system ambush Angel Armstrong. |
14 |
69 |
Scarred. Owe 5,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |