Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Assigned to a planet with a hostile or wild environment. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Voluntarily left Infantry |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Angelo White's Contacts or Allies betrays Angelo White, ending Angelo White's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
5 |
34 |
Assigned a black ops mission. |
5 |
35 |
Promoted to Soulhunter (Soulhunter Flight) rank 1 with the new title Third Claw. |
6 |
35 |
Continued as Soulhunter (Soulhunter Flight). |
6 |
38 |
Foiled an attempted crime onboard Angelo White's ship or in Angelo White's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
6 |
39 |
Promoted to Soulhunter (Soulhunter Flight) rank 2 with the new title Second Claw. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Commando (Soulhunter). |
7 |
39 |
Continued as Soulhunter (Soulhunter Flight). |
7 |
42 |
Moved to a new world. |
8 |
43 |
Continued as Soulhunter (Soulhunter Flight). |
8 |
47 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Soulhunter (Soulhunter Flight) rank 3 with the new title First Claw. |
9 |
47 |
Continued as Soulhunter (Soulhunter Flight). |
9 |
49 |
During a battle, defeat or victory depends on Angelo White's actions. Angelo White's efforts ensure Angelo White is honourably discharged. |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
53 |
Encounter a Psionic institute. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
55 |
Betrayed by a friend. One of Angelo White's Contacts or Allies betrays Angelo White, ending Angelo White's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |