Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Annie Hansen's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Annie Hansen's Contacts or Allies betrays Annie Hansen, ending Annie Hansen's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
41 |
Annie Hansen do not know what happened to Annie Hansen. There is a gap in Annie Hansen's memory. |
7 |
41 |
Became a Entertainer (Performer). |
7 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
46 |
Encounter a Psionic institute. |
8 |
46 |
Tested for psionic powers |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
50 |
Works is especially well received and popular, making Annie Hansen a minor celebrity |
9 |
53 |
Promoted to Entertainer (Performer) rank 1. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
54 |
Join homeworld’s celebrity circles |
10 |
54 |
Gain a contact |
10 |
57 |
Forced to muster out. |
11 |
57 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
57 |
Returned to Drifter (Wanderer). |
11 |
60 |
Offered job by a patron. Now owe him a favor. |
11 |
61 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Opponents of Annie Hansen's belief system ambush Annie Hansen. |
12 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |