Retired Combat Leader Arlie Dean  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 75 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 5 (-1)111415
Pushy, Quick Tempered
 
Skills
Astrogation 0
Athletics 0
Diplomat 0
Drive 0
Engineer (Life Support) 1
Explosives 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Language 0
Leadership 1
Persuade 1
Science (Space Sciences/Planetology) 1
Stealth 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Army Cavalry Private01
Drifter Wanderer 01
Scout Explorer Scout13
Believer Holy Warrior Combat Leader24
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Olive Thorebourne Rival 2 1 3 1 Tapazmal (F/37)
Olive Thorebourne is in desperate trouble and could use the character’s help.
Lonie Commins Enemy 0 2 0 2 Tapazmal (F/48)
Emmitt Watkins Enemy 0 2 1 3 Tapazmal (M/25)
Emmitt Watkins gains in influence.
Ava Hicks Rival 1 0 0 3 Azhanti (F/62)
Clyde Broderib Contact 1 0 2 4 Swanfeh (M/17)
Clyde Broderib gains in power and influence.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 Lost eye or limb. Fully recovered.
2 19 Became a Army (Cavalry) with the new title Private.
2 23 Arlie Dean is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Failed to qualify for Physician (Scholar).
3 23 Became a Drifter (Wanderer).
3 25 Arlie Dean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 25 Became a Scout (Explorer).
4 28 Arlie Dean's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arlie Dean fail to help. Gain an Enemy.
4 28 Arlie Dean have no idea what happened to Arlie Dean – they found Arlie Dean's ship drifting on the fringes of friendly space.
4 29 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 29 Continued as Scout (Explorer).
5 32 Arlie Dean's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arlie Dean fail to help. Gain an Enemy.
5 32 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
6 33 Attempted to change assignments.
6 33 Failed to qualify for Courier (Scout).
6 33 Continued as Scout (Explorer).
6 34 Severely injured. Owe 5,000 for medical bills.
7 34 Aging Crisis. Owe 10,000 for medical bills.
7 34 Retired at age 34.
7 34 Became a Believer (Holy Warrior) with the new title Hopeful.
7 36 Arlie Dean refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arlie Dean's faith.
8 38 Aging Crisis. Owe 20,000 for medical bills.
8 38 Continued as Believer (Holy Warrior).
8 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 42 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 42 Aging Crisis. Owe 40,000 for medical bills.
9 42 Continued as Believer (Holy Warrior).
9 43 Arlie Dean refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arlie Dean's faith.
9 46 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 46 Aging Crisis. Owe 50,000 for medical bills.
10 46 Continued as Believer (Holy Warrior).
10 48 Opponents of Arlie Dean's belief system ambush Arlie Dean.
10 48 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
11 48 Retired.
11 51 Moved to a new world.
12 52 Aging Crisis. Owe 30,000 for medical bills.
12 53 Nearly killed. Owe 25,000 for medical bills.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 59 Birth or Death involving a family member or close friend.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 61 Moved to a new world.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 67 Victim of a crime.
16 68 Aging Crisis. Owe 40,000 for medical bills.
16 72 Gained a contact.
17 72 Aging Crisis. Owe 40,000 for medical bills.
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