Retired Initiate Arvid Carlson  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 7 (0)111757
Hasn't achieved much in life, Passive-Aggressive
 
Skills
Athletics 0
Deception 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 1
Melee (Unarmed) 1
Persuade 3
Recon 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Psionicology) 1
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 14
Agent Law Enforcement Rookie01
Scout Explorer Scout12
Scholar Physician 34
Believer Mainstream Believer Initiate11
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Harlan Ronald Ally 4 0 3 4 Murrissi (M/33)
Relationship becomes more intense.
West Ede Contact 0 1 5 0 Murrissi (M/50)
Bertram Forrest Contact 1 1 0 1 Murrissi (M/87)
Leota Barrett Enemy 0 4 2 5 Murrissi (F/74)
Leota Barrett gains in influence.
Lori Callan Ally 1 0 2 4 Tapazmal (F/19)
Relationship redefined. Enemy becomes an ally.
Owen Crowle Enemy 0 3 0 1 Answerin (M/27)
Owen Crowle fell on hard times.
Alice Olson Ally 2 0 4 0 Murrissi (M/69)
Alice Olson is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Find valuable salvage.
3 26 Continued as Drifter (Wanderer).
3 27 Find valuable salvage.
4 30 Continued as Drifter (Wanderer).
4 32 A new romantic starts. Gain an Ally.
4 34 Forced to muster out.
5 34 Failed to qualify for Enforcer (Rogue).
5 34 Submitted to the draft.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Arvid Carlson's work ends up coming home with Arvid Carlson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 35 Became a Scout (Explorer).
6 38 Arvid Carlson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 39 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 39 Continued as Scout (Explorer).
7 43 Arvid Carlson's ship is damaged, and Arvid Carlson have to hitch-hike Arvid Carlson's way back across the stars to the nearest scout base.
7 43 Gain 1 Contacts. Gain 3 Enemies.
8 43 Became a Scholar (Physician).
8 47 Advanced training in a specialist field.
9 47 Continued as Scholar (Physician).
9 48 Work for an eccentric but brilliant mentor, who becomes an Ally.
9 51 Promoted to Scholar (Physician) rank 1.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Scholar (Physician).
10 55 Refused to perform research that goes against Arvid Carlson's conscience.
10 55 Promoted to Scholar (Physician) rank 2.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Continued as Scholar (Physician).
11 58 Caught cheating in some fashion, advancing Arvid Carlson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
11 58 Arvid Carlson's work is sabotaged by unknown parties. Arvid Carlson start again from scratch.
11 58 Gain an Enemy
11 59 Promoted to Scholar (Physician) rank 3.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Voluntarily left Physician
12 59 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Gained a contact.
12 63 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Voluntarily left Mainstream Believer
13 63 Retired.
13 65 Moved to a new world.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 69 Moved to a new world.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 30,000 for medical bills.
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