Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Benjiman Lawrence refused an offer of inducements to betray Benjiman Lawrence's faith. Gain 3 enemies. |
3 |
29 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
30 |
Benjiman Lawrence have been following false teachings! |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
31 |
Returned to Believer (Holy Warrior). |
6 |
33 |
Benjiman Lawrence come into conflict with a splinter group Benjiman Lawrence's own religion which maintains Benjiman Lawrence's version is the wrong one. Gain 2 Rivals. |
7 |
33 |
Switched to Drifter (Wanderer). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Benjiman Lawrence aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
41 |
Benjiman Lawrence run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Retired. |
10 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |