Retired Lance Corporal Bob Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 6 (0)111566
Zealous, Alert, Nosy
 
Skills
Admin 0
Art (Performing) 0
Athletics 0
Broker 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Explosives 1
Flyer 0
Gun Combat (Slug) 1
Persuade 1
Profession (Sports) 0
Recon 1
Science (Social Sciences) 0
Survival 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person01
Agent Intelligence 01
Army Cavalry Lance Corporal12
Merchant Free Trader 13
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Adela McNamara Enemy 0 3 1 3 Azhanti (F/23)
Adela McNamara belongs to an unusual cultural or religious group.
Bulah Foale Enemy 0 5 2 1 Happrhani (F/46)
Isabella Fisher Enemy 0 5 0 3 Happrhani (F/38)
Chris Adams Contact 3 0 5 0 Urunishani (M/27)
Relationship becomes more moderate. Ally becomes a contact.
Winifred Nelson Ally 4 0 2 1 Happrhani (F/47)
Nellie Lewis Ally 2 0 0 5 Irhadre (F/13)
Wilhelmina Buchannan Ally 4 0 0 2 Sylean (F/45)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 21 Bob Clubb accepted an offer of inducements to betray Bob Clubb's faith. Gain 90,000 in cash.
2 22 Became a Agent (Intelligence).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
3 24 Failed to qualify for Artist (Entertainer).
3 24 Submitted to the draft.
3 24 Became a Army (Cavalry) with the new title Private.
3 28 Surrounded and outnumbered by the enemy, Bob Clubb hold out until relief arrives.
3 28 Attempt at commissioned failed.
3 28 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 28 Continued as Army (Cavalry).
4 29 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 29 Gain rebels as Enemy
5 29 Became a Merchant (Free Trader).
5 30 Embroiled in legal trouble.
5 33 Promoted to Merchant (Free Trader) rank 1.
6 33 Continued as Merchant (Free Trader).
7 37 Continued as Merchant (Free Trader).
7 40 Bob Clubb's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 40 Became a Drifter (Scavenger).
8 44 Bob Clubb do not know what happened to Bob Clubb. There is a gap in Bob Clubb's memory.
9 44 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 48 Opponents of Bob Clubb's belief system ambush Bob Clubb.
9 48 Severely injured. Fully recovered. Owe 10,000 for medical bills.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 49 Good fortune.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 55 A new romantic starts. Gain an Ally.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 50,000 for medical bills.
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