Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Bob Clubb accepted an offer of inducements to betray Bob Clubb's faith. Gain 90,000 in cash. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Surrounded and outnumbered by the enemy, Bob Clubb hold out until relief arrives. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
30 |
Embroiled in legal trouble. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
33 |
Continued as Merchant (Free Trader). |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
40 |
Bob Clubb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Bob Clubb do not know what happened to Bob Clubb. There is a gap in Bob Clubb's memory. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Opponents of Bob Clubb's belief system ambush Bob Clubb. |
9 |
48 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |