Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Boyd Wagner far from home. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Boyd Wagner blame Boyd Wagner's commander. Gain commander as Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
28 |
Boyd Wagner retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
29 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
29 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Boyd Wagner refused an offer of inducements to betray Boyd Wagner's faith. Gain 4 enemies. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Boyd Wagner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Boyd Wagner's Contacts or Allies betrays Boyd Wagner, ending Boyd Wagner's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Failed to qualify for Broker (Merchant). |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
42 |
Attacked by enemies that Boyd Wagner easily defeat. |
8 |
42 |
Gain Enemy if Boyd Wagner don't already have one. |
9 |
42 |
Voluntarily left Barbarian |
9 |
42 |
Returned to Believer (Mainstream Believer). |
9 |
43 |
Someone more charismatic but less devout than Boyd Wagner has become Boyd Wagner's superior. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |