Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Brice Sims out of business. |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
34 |
Find Ancient Technology. |
6 |
35 |
Voluntarily left Corporate Agent |
6 |
35 |
Switched to Merchant (Free Trader). |
6 |
38 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Brice Sims do not know what happened to Brice Sims. There is a gap in Brice Sims's memory. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Gained a contact. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Voluntarily left Mainstream Believer |
9 |
45 |
Retired. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Victim of a crime. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |