Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Given specialist training in vehicles. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Burrell Lambert's work ends up coming home with Burrell Lambert, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
38 |
Assigned to an assault on an enemy fortress. |
5 |
38 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
42 |
On the front lines of a planetary assault and occupation. |
7 |
42 |
Continued as Marine (Marine Support). |
7 |
43 |
On the front lines of a planetary assault and occupation. |
8 |
46 |
Voluntarily left Marine Support |
8 |
46 |
Failed to qualify for Pirate (Rogue). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
48 |
Burrell Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Explorer (Scout). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Burrell Lambert's Contacts or Allies betrays Burrell Lambert, ending Burrell Lambert's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Failed to qualify for Explorer (Scout). |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
53 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Burrell Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
59 |
Burrell Lambert secretly provide religious rites for a dying leader or noble, although they do not share Burrell Lambert's faith. Gain an Ally in the family and a Rival who disagrees with Burrell Lambert's choice. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
65 |
Burrell Lambert faith enjoys an explosion of popularity largely thanks to Burrell Lambert's efforts. |
13 |
65 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
65 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Burrell Lambert is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
69 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Believer (Holy Warrior). |
15 |
72 |
Burrell Lambert is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
73 |
Promoted to Believer (Holy Warrior) rank 5 with the new title Movement Sub-Leader. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |