Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Chauncey Clubb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Chauncey Clubb refused an offer of inducements to betray Chauncey Clubb's faith. Gain 6 enemies. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Chauncey Clubb secretly provide religious rites for a dying leader or noble, although they do not share Chauncey Clubb's faith. Gain an Ally in the family and a Rival who disagrees with Chauncey Clubb's choice. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Chauncey Clubb secretly provide religious rites for a dying leader or noble, although they do not share Chauncey Clubb's faith. Gain an Ally in the family and a Rival who disagrees with Chauncey Clubb's choice. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
38 |
A notable academic consults with Chauncey Clubb about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Chauncey Clubb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Failed to qualify for Surveyor (Scout). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
46 |
Abuse Chauncey Clubb's position for profit. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Find Ancient Technology. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Chauncey Clubb is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
11 |
54 |
Failed to qualify for Colonist (Citizen). |
11 |
54 |
Became a Drifter (Wanderer). |
11 |
55 |
Find valuable salvage. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
59 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
60 |
Opponents of Chauncey Clubb's belief system ambush Chauncey Clubb. |
13 |
60 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired. |
14 |
61 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |