Retired 4th Officer Chester Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)111557
Toadying
 
Skills
Animals (Training) 1
Athletics (Strength) 1
Broker 2
Carouse 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Flyer 0
Jack-of-All-Trades 1
Mechanic 2
Melee 0
Pilot (Spacecraft) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Merchant Merchant Marine 4th Officer26
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Sibyl Bramer Contact 3 1 1 1 Humaniti (F/19)
Paul Bethune Rival 0 2 0 3 Luriani (M/32)
Olaf Marsden Enemy 0 3 0 2 Dolphin, Imperium (M/37)
Nelson Holmes Contact 1 1 1 6 Answerin (M/58)
Sim Myers Ally 3 0 1 2 Traltar (M/18)
Sim Myers is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Barbarian).
1 20 Find valuable salvage.
2 22 Continued as Drifter (Barbarian).
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 28 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Embroiled in legal trouble.
5 32 Continued as Merchant (Merchant Marine).
5 36 Make an unexpected connection outside Chester Clarke's normal circles. Gain a Contact.
6 36 Continued as Merchant (Merchant Marine).
6 38 Bankrupted by a rival. Gain the other trader as a Rival.
7 38 Failed to qualify for Physician (Scholar).
7 38 Submitted to the draft.
7 38 Continued as Merchant (Merchant Marine).
7 42 Embroiled in legal trouble.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 44 Given advanced training in a specialist field
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Continued as Merchant (Merchant Marine).
9 50 A sudden war destroys Chester Clarke's trade routes and contacts, forcing Chester Clarke to flee that region of space.
9 50 Gain rebels as Enemy
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Retired.
10 54 Betrayal. Convert an Ally into a Rival or Enemy.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 55 Moved to a new world.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 61 Moved to a new world.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 66 Gained a contact.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 69 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 74 Birth or Death involving a family member or close friend.
16 74 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙