Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Spend several years jumping from world to world in Cicero Patterson's scout ship. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
24 |
Cicero Patterson's ship is damaged, and Cicero Patterson have to hitch-hike Cicero Patterson's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
24 |
Failed to qualify for Pirate (Rogue). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
25 |
Attacked by enemies and injured. |
4 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
25 |
Gain Enemy if Cicero Patterson don't already have one. |
4 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
28 |
Continued as Drifter (Barbarian). |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
36 |
Find Ancient Technology. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Gain Enemy if Cicero Patterson don't already have one. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Cicero Patterson accepted an offer of inducements to betray Cicero Patterson's faith. Gain 420,000 in cash. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
45 |
Find Ancient Technology. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Spend time with an alien race. Gain a contact. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
55 |
Cicero Patterson do not know what happened to Cicero Patterson. There is a gap in Cicero Patterson's memory. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Returned to Believer (Holy Warrior). |
12 |
59 |
Cicero Patterson faith is shaken. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Continued as Believer (Holy Warrior). |
13 |
61 |
Cicero Patterson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cicero Patterson's faith. |
13 |
63 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Holy Warrior). |
14 |
64 |
Cicero Patterson come into conflict with a splinter group Cicero Patterson's own religion which maintains Cicero Patterson's version is the wrong one. Gain 2 Rivals. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Retired. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |