Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Join homeworld’s celebrity circles |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
When dealing with an alien race, Clair Mason botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Severely injured. Owe 10,000 for medical bills. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
35 |
Gained a contact. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
40 |
Clair Mason spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Gain a contact in an alien race. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
44 |
When dealing with an alien race, Clair Mason have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A good deal ensures Clair Mason is living the high life for a few years. |
10 |
52 |
Voluntarily left Merchant Marine |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
53 |
Attacked by enemies and injured. |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Gain Enemy if Clair Mason don't already have one. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
57 |
Clair Mason run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Clair Mason faith is shaken. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
63 |
Clair Mason come into conflict with a splinter group Clair Mason's own religion which maintains Clair Mason's version is the wrong one. Gain 1 Rivals. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
Find Ancient Technology. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |