Retired Settler Dallas Coghill  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 75 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 5 (-1)111A85
Humble, Infantile
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics (Strength) 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics 0
Engineer (Life Support) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 1
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 0
Profession (Worker/Religion) 1
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Combat Leader24
Citizen Colonist Settler33
Agent Intelligence 01
Scout Courier Scout12
Drifter Barbarian 12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Zona Clarke Ally 3 0 2 6 Vanejenese (F/45)
Gretchen Powall Ally 3 0 3 1 Traltar (F/62)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 21 Dallas Coghill refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dallas Coghill's faith.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 23 Opponents of Dallas Coghill's belief system ambush Dallas Coghill.
2 23 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 23 Became a Citizen (Colonist).
3 27 Spent time maintaining and using heavy vehicles.
3 27 Promoted to Citizen (Colonist) rank 1.
4 27 Continued as Citizen (Colonist).
4 31 Advanced training in a specialist field.
4 31 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 31 Continued as Citizen (Colonist).
5 33 Advanced training in a specialist field.
5 35 Promoted to Citizen (Colonist) rank 3.
6 35 Voluntarily left Colonist
6 35 Became a Agent (Intelligence).
6 38 Dallas Coghill's work ends up coming home with Dallas Coghill, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 38 Returned to Believer (Holy Warrior).
7 42 Dallas Coghill retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 42 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
8 42 Voluntarily left Holy Warrior
8 42 Failed to qualify for Artist (Entertainer).
8 42 Submitted to the draft.
8 42 Became a Scout (Courier).
8 46 When dealing with an alien race, Dallas Coghill botch an opportunity to gather extra intelligence about them.
8 46 Severely injured. Owe 15,000 for medical bills.
8 46 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 46 Continued as Scout (Courier).
9 50 Lightly injured, no permanent damage. Fully recovered.
10 50 Became a Drifter (Barbarian).
10 53 Attacked by enemies and injured.
10 53 Lightly injured, no permanent damage. Fully recovered.
10 53 Gain Enemy if Dallas Coghill don't already have one.
10 54 Promoted to Drifter (Barbarian) rank 1.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Barbarian).
11 57 Dallas Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Returned to Believer (Holy Warrior).
12 59 Opponents of Dallas Coghill's belief system ambush Dallas Coghill.
12 59 Nearly killed. Owe 25,000 for medical bills.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 63 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 71 Contact with Government.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 50,000 for medical bills.
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