Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Contact with Government. |
1 |
19 |
Dropped out of the psionic community. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
Go undercover to investigate an enemy. |
2 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
24 |
An investigation takes on a dangerous turn. |
3 |
24 |
Dallas Dean's work ends up coming home with Dallas Dean, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
30 |
Established a network of contacts. Gain 2 contacts. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
34 |
Dallas Dean's work ends up coming home with Dallas Dean, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Merchant (Broker). |
6 |
37 |
Embroiled in legal trouble. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
Moved to a new world. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
45 |
A good deal ensures Dallas Dean is living the high life for a few years. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
50 |
Forced to muster out. |
10 |
50 |
Failed to qualify for Law Enforcement (Agent). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
54 |
Birth or Death involving a family member or close friend. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |