Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Daniel Miller do not know what happened to Daniel Miller. There is a gap in Daniel Miller's memory. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
26 |
Spent the college years partying. |
3 |
26 |
Dropped out of the merchant academy. |
4 |
26 |
Continued as Army (Infantry). |
4 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Became a Scholar (Scientist). |
5 |
30 |
Entangled in a bureaucratic or legal morass that distracts Daniel Miller from Daniel Miller's work. |
5 |
32 |
Promoted to Scholar (Scientist) rank 1. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
36 |
Entangled in a bureaucratic or legal morass that distracts Daniel Miller from Daniel Miller's work. |
6 |
36 |
Promoted to Scholar (Scientist) rank 2. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
38 |
Cheated in some fashion, advancing Daniel Miller's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
38 |
Gain an Enemy |
7 |
40 |
Promoted to Scholar (Scientist) rank 3. |
8 |
40 |
Continued as Scholar (Scientist). |
8 |
44 |
Make a breakthrough in Daniel Miller's field. |
8 |
44 |
Promoted to Scholar (Scientist) rank 4. |
9 |
44 |
Voluntarily left Scientist |
9 |
44 |
Failed to qualify for Free Trader (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
45 |
Attacked by enemies that Daniel Miller easily defeat. |
9 |
45 |
Gain Enemy if Daniel Miller don't already have one. |
10 |
48 |
Voluntarily left Scavenger |
10 |
48 |
Failed to qualify for Worker (Citizen). |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
52 |
Lost eye or limb. Fully recovered. |
11 |
52 |
Became a Citizen (Colonist). |
11 |
54 |
A revolution, attack or other unusual event throws Daniel Miller's life into chaos, forcing Daniel Miller to leave the planet. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
56 |
Daniel Miller is caught in the periphery of a scandal. |
12 |
56 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Gained a contact. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
A notable academic consults with Daniel Miller about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
A notable academic consults with Daniel Miller about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
70 |
Forced to muster out. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Retired. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |