Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Dayton Simmons have been following false teachings! |
2 |
21 |
Became a Entertainer (Artist). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Entertainer (Artist) rank 1. |
3 |
25 |
Continued as Entertainer (Artist). |
3 |
28 |
Lost eye or limb. |
4 |
28 |
Became a Rogue (Thief). |
4 |
29 |
Involved in a feud with a rival criminal organization. |
4 |
29 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
32 |
Promoted to Rogue (Thief) rank 1. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
35 |
A crime lord considers Dayton Simmons his protégé. |
5 |
36 |
Promoted to Rogue (Thief) rank 2. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
37 |
A job goes wrong, forcing Dayton Simmons to flee off-planet. |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
43 |
Gain Enemy if Dayton Simmons don't already have one. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Betrayed by a friend. One of Dayton Simmons's Contacts or Allies betrays Dayton Simmons, ending Dayton Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Continued as Drifter (Scavenger). |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
55 |
Offered job by a patron. Now owe him a favor. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |