Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
When dealing with an alien race, Doc Russell botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Doc Russell have no idea what happened to Doc Russell – they found Doc Russell's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Doc Russell's ship is damaged, and Doc Russell have to hitch-hike Doc Russell's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
33 |
Doc Russell learn something Doc Russell should not have – a corporate secret, a political scandal – which Doc Russell can profit from illegally. |
4 |
33 |
Gain a criminal contact. |
4 |
33 |
Promoted to Citizen (Colonist) rank 1. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
37 |
Doc Russell is rewarded for Doc Russell's diligence or cunning. |
5 |
37 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Doc Russell come into conflict with a splinter group Doc Russell's own religion which maintains Doc Russell's version is the wrong one. Gain 2 Rivals. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Victim of a crime. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |