Retired Hopeful Duncan Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 75 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1)111195
Crude
 
Skills
Advocate 1
Animals (Handling) 1
Astrogation 0
Carouse 1
Drive 0
Gun Combat 0
Investigate 0
Mechanic 0
Persuade 0
Pilot 0
Profession (Spacer) 0
Recon 1
Science (Social Sciences) 0
Seafarer (Personal) 1
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Rookie03
Drifter Barbarian 14
Believer Mainstream Believer Lay Person01
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Vada Chambers Contact 0 1 1 4 Urunishani (F/31)
Vada Chambers is in prison or otherwise trapped somewhere.
Marlene Odonaghue Enemy 0 2 3 1 Tapazmal (F/22)
Esther Hicks Rival 2 2 2 0 Ayansh'i (F/37)
Connie Wade Rival 1 0 6 2 Ayansh'i (M/13)
Connie Wade is in desperate trouble and could use the character’s help.
Lou Treadway Rival 1 2 2 2 Florian (F/46)
Lou Treadway belongs to an unusual cultural or religious group.
Nettie Hutchinson Contact 3 0 0 0 Ayansh'i (F/40)
Nettie Hutchinson is a questionable figure such as a criminal, pirate or disgraced noble.
Lila Gomez Ally 6 0 5 0 Urunishani (F/29)
Eleanora Obrien Ally 0 0 6 0 Dynchia (F/40)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Betrayed by a friend. One of Duncan Martin's Contacts or Allies betrays Duncan Martin, ending Duncan Martin's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 21 Established a network of contacts. Gain 1 contacts.
3 24 Continued as Agent (Law Enforcement).
3 27 Rewarded for a successful mission.
4 28 Continued as Agent (Law Enforcement).
4 29 Life ruined by a criminal gang. Gain the gang as an Enemy
5 29 Failed to qualify for Marine Support (Marine).
5 29 Switched to Drifter (Barbarian).
5 32 Lightly injured, no permanent damage. Fully recovered.
6 32 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 36 Duncan Martin accepted an offer of inducements to betray Duncan Martin's faith. Gain 180,000 in cash.
7 36 Failed to qualify for Corporate (Citizen).
7 36 Returned to Drifter (Barbarian).
7 37 Gained a contact.
7 40 Promoted to Drifter (Barbarian) rank 1.
8 40 Continued as Drifter (Barbarian).
8 44 Attempted a risky adventure and was wildly successful.
9 44 Continued as Drifter (Barbarian).
9 45 Suffer from a life-threatening illness.
10 45 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 47 Duncan Martin come into conflict with a splinter group Duncan Martin's own religion which maintains Duncan Martin's version is the wrong one. Gain 1 Rivals.
11 47 Aging Crisis. Owe 20,000 for medical bills.
11 47 Retired at age 47.
11 47 Retired.
11 49 Gained a contact.
12 51 Aging Crisis. Owe 30,000 for medical bills.
12 53 Severely injured. Owe 20,000 for medical bills.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 57 A new romantic starts. Gain an Ally.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 63 Aging Crisis. Owe 50,000 for medical bills.
15 66 Betrayal. Convert an Ally into a Rival or Enemy.
16 67 Aging Crisis. Owe 30,000 for medical bills.
16 68 Good fortune.
17 71 Aging Crisis. Owe 20,000 for medical bills.
17 73 Moved to a new world.
18 75 Aging Crisis. Owe 40,000 for medical bills.
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