Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Earl Davidson's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
Earl Davidson learn something Earl Davidson should not have – a corporate secret, a political scandal – which Earl Davidson can profit from illegally. |
4 |
34 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Earl Davidson is rewarded for Earl Davidson's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Political upheaval strikes Earl Davidson's homeworld, and Earl Davidson is caught up in the revolution. |
6 |
42 |
Promoted to Citizen (Worker) rank 3. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Earl Davidson learn something Earl Davidson should not have – a corporate secret, a political scandal – which Earl Davidson can profit from illegally. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Earl Davidson rise to a position of power in Earl Davidson's colony or corporation. |
8 |
50 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
53 |
Earl Davidson's business expands, Earl Davidson's corporation grows, or the colony thrives. |
9 |
54 |
Promoted to Citizen (Worker) rank 5. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
56 |
Earl Davidson rise to a position of power in Earl Davidson's colony or corporation. |
10 |
58 |
Promoted to Citizen (Worker) rank 6 with the new title Master Technician. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Citizen (Worker). |
11 |
61 |
Political upheaval strikes Earl Davidson's homeworld, and Earl Davidson is caught up in the revolution. |
11 |
62 |
Promoted to Citizen (Worker) rank 7. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Voluntarily left Worker |
12 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
66 |
Earl Davidson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
68 |
Earl Davidson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
73 |
Earl Davidson refused an offer of inducements to betray Earl Davidson's faith. Gain 1 enemies. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |