Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes disastrously wrong due to Ed Henderson's commander’s error or incompetence, but Ed Henderson survive. |
1 |
22 |
Report commander and gain an Enemy. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
Ed Henderson is ordered to take part in a black ops mission that goes against Ed Henderson's conscience. Gain the lone survivor as an Enemy. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Attacked by enemies that Ed Henderson easily defeat. |
4 |
32 |
Gain Enemy if Ed Henderson don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Established a network of contacts. Gain 1 contacts. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Befriended by a senior agent. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
44 |
Voluntarily left Law Enforcement |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
46 |
Attacked by enemies that Ed Henderson easily defeat. |
8 |
46 |
Gain Enemy if Ed Henderson don't already have one. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
51 |
Ed Henderson do not know what happened to Ed Henderson. There is a gap in Ed Henderson's memory. |
10 |
51 |
Became a Merchant (Broker). |
10 |
55 |
Promoted to Merchant (Broker) rank 1. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
59 |
Promoted to Merchant (Broker) rank 2. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
61 |
Given advanced training in a specialist field |
12 |
63 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Merchant (Broker). |
13 |
67 |
Given advanced training in a specialist field |
13 |
67 |
Promoted to Merchant (Broker) rank 4. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Merchant (Broker). |
14 |
70 |
Amnesia. |
14 |
71 |
Promoted to Merchant (Broker) rank 5. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Merchant (Broker). |
15 |
73 |
Given advanced training in a specialist field |
15 |
75 |
Promoted to Merchant (Broker) rank 6. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |