Retired Settler Ed McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 7 (0)111797
Constantly sweaty palms
 
Skills
Admin 0
Animals 0
Art (Presentation) 0
Athletics 0
Diplomat 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Mechanic 1
Medic 0
Persuade 0
Profession (Worker/Biologicals) 1
Recon 1
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 3
Survival 2
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Navy Flight Crewman01
Citizen Colonist Settler22
Drifter Wanderer 25
Navy Engineer/Gunner Able Spacehand11
Believer Mainstream Believer Initiate11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Gladys McKerras Enemy 0 5 2 2 Zaris (F/52)
An incident occured.
Howell Dean Rival 2 2 3 1 Suerrat (M/51)
Eleanor Cause Contact 3 1 0 1 Suerrat (F/24)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 21 Ed McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 21 Failed to qualify for Free Trader (Merchant).
2 21 Submitted to the draft.
2 21 Became a Navy (Flight) with the new title Crewman.
2 23 Ed McDermot is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 23 Became a Citizen (Colonist).
3 25 Birth or Death involving a family member or close friend.
3 27 Promoted to Citizen (Colonist) rank 1.
4 27 Continued as Citizen (Colonist).
4 30 Advanced training in a specialist field.
4 31 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 31 Voluntarily left Colonist
5 31 Failed to qualify for Explorer (Scout).
5 31 Became a Drifter (Wanderer).
5 33 Betrayed by a friend. One of Ed McDermot's Contacts or Allies betrays Ed McDermot, ending Ed McDermot's career. That Contact or Ally becomes a Rival or Enemy.
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 37 Offered job by a patron. Now owe him a favor.
7 39 Switched to Navy (Engineer/Gunner) with the new title Crewman and previous rank.
7 42 Vessel participates in a diplomatic mission.
7 42 Gain a contact.
7 43 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
8 43 Voluntarily left Engineer/Gunner
8 43 Returned to Drifter (Wanderer).
8 46 Ed McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Failed to qualify for Merchant Academy.
9 46 Continued as Drifter (Wanderer).
9 50 Survived a risky adventure but gained nothing.
9 50 Promoted to Drifter (Wanderer) rank 2.
10 50 Continued as Drifter (Wanderer).
10 53 Contact with Government.
10 54 Forced to muster out.
11 54 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 55 Ed McDermot is sent to a new community or parish to preach The Word among the poor.
11 58 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired at age 58.
12 58 Voluntarily left Mainstream Believer
12 58 Retired.
12 62 Moved to a new world.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 63 Good fortune.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 73 Moved to a new world.
16 74 Aging Crisis. Owe 60,000 for medical bills.
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