Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Good fortune |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Gained a contact. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Edison McMillan faith is shaken. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
40 |
Edison McMillan come into conflict with a splinter group Edison McMillan's own religion which maintains Edison McMillan's version is the wrong one. Gain 3 Rivals. |
7 |
40 |
Failed to qualify for Intelligence (Agent). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
43 |
Edison McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Edison McMillan secretly provide religious rites for a dying leader or noble, although they do not share Edison McMillan's faith. Gain an Ally in the family and a Rival who disagrees with Edison McMillan's choice. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Edison McMillan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Victim of a crime. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Find an Alien Artifact. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |