Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Edmond Miller spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
3 |
28 |
Involved in a feud with a rival criminal organization. |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Voluntarily left Pirate |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
A series of bad deals and decisions force Edmond Miller into bankruptcy. Edmond Miller salvages what Edmond Miller can. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Edmond Miller survey an alien world. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Spend several years jumping from world to world in Edmond Miller's scout ship. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
43 |
Edmond Miller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edmond Miller fail to help. Gain an Enemy. |
7 |
43 |
Edmond Miller inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
47 |
Edmond Miller have no idea what happened to Edmond Miller – they found Edmond Miller's ship drifting on the fringes of friendly space. |
9 |
47 |
Switched to Merchant (Broker). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Continued as Merchant (Broker). |
12 |
59 |
Continued as Merchant (Broker). |
12 |
62 |
Edmond Miller's business or ship thrives. |
12 |
63 |
Promoted to Merchant (Broker) rank 2. |
13 |
63 |
Voluntarily left Broker |
13 |
63 |
Became a Drifter (Scavenger). |
13 |
65 |
Edmond Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
A notable academic consults with Edmond Miller about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Edmond Miller is sent to a new community or parish to preach The Word among the poor. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |