Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Edna McLachlan's actions. The ship suffers severe damage and Edna McLachlan is blamed for the disaster. Edna McLachlan is court - martialled and discharged. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
21 |
A revolution, attack or other unusual event throws Edna McLachlan's life into chaos, forcing Edna McLachlan to leave the planet. |
3 |
21 |
Became a Merchant (Merchant Marine). |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A series of bad deals and decisions force Edna McLachlan into bankruptcy. Edna McLachlan salvages what Edna McLachlan can. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
29 |
Edna McLachlan have been following false teachings! |
6 |
29 |
Became a Army (Cavalry) with the new title Private. |
6 |
30 |
Advanced training in a specialist field |
6 |
33 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
6 |
33 |
Forced to continue current assignment |
6 |
33 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
7 |
33 |
Continued as Army (Cavalry). |
7 |
34 |
Edna McLachlan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
34 |
Became a Drifter (Wanderer). |
8 |
35 |
Attempted a risky adventure and was wildly successful. |
8 |
38 |
Forced to continue current assignment. |
8 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
38 |
Continued as Drifter (Wanderer). |
9 |
40 |
A new romantic starts. Gain an Ally. |
9 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Continued as Drifter (Wanderer). |
10 |
44 |
Betrayed by a friend. One of Edna McLachlan's Contacts or Allies betrays Edna McLachlan, ending Edna McLachlan's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
44 |
Retired. |
11 |
48 |
A new romantic starts. Gain an Ally. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
57 |
Birth or Death involving a family member or close friend. |
15 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
A new romantic starts. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |