Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Elbert Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Elbert Green's trade routes and contacts, forcing Elbert Green to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Voluntarily left Line/Crew |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
47 |
Elbert Green manipulate and charm Elbert Green's way through high society. Gain a Rival and an Ally. |
8 |
47 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
47 |
Continued as Noble (Diplomat). |
9 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Returned to Drifter (Scavenger). |
10 |
53 |
Betrayed by a friend. One of Elbert Green's Contacts or Allies betrays Elbert Green, ending Elbert Green's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
11 |
54 |
Become deeply involved in politics on Elbert Green's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
57 |
Continued as Noble (Administrator). |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Noble (Administrator). |
13 |
62 |
Elbert Green reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Elbert Green sponge off Elbert Green's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
13 |
65 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Attempted to change assignments. |
14 |
65 |
Failed to qualify for Diplomat (Noble). |
14 |
65 |
Continued as Noble (Administrator). |
14 |
67 |
Become deeply involved in politics on Elbert Green's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
72 |
Elbert Green is chosen to represent Elbert Green's faith in a vid show or other highly public forum. |
15 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |