Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
Refuse to join a cheat in some fashion. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Win a prestigious prize for Elwin Wright's work. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
An expedition or voyage goes wrong, leaving Elwin Wright stranded in the wilderness. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
32 |
Public opinion turns on Elwin Wright. |
6 |
32 |
Became a Rogue (Thief). |
6 |
34 |
A crime lord considers Elwin Wright his protégé. |
6 |
36 |
Promoted to Rogue (Thief) rank 1. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Enforcer (Rogue). |
7 |
36 |
Continued as Rogue (Thief). |
7 |
40 |
Crime pays off. Gain victim as Enemy. |
7 |
40 |
Promoted to Rogue (Thief) rank 2. |
8 |
40 |
Continued as Rogue (Thief). |
8 |
42 |
Betrayed by a friend. One of Elwin Wright's Contacts or Allies betrays Elwin Wright, ending Elwin Wright's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Became a Drifter (Scavenger). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
A notable academic consults with Elwin Wright about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
48 |
Voluntarily left Missionary/Humanitarian |
11 |
48 |
Switched to Drifter (Wanderer). |
11 |
49 |
Encounter a Psionic institute. |
11 |
49 |
Tested for psionic powers |
11 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
52 |
Continued as Drifter (Wanderer). |
12 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Continued as Drifter (Wanderer). |
13 |
60 |
Drafted into Merchant Marine |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
14 |
61 |
Embroiled in legal trouble. |
14 |
64 |
Forced to continue current assignment. |
14 |
64 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Continued as Merchant (Merchant Marine). |
15 |
65 |
Embroiled in legal trouble. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Voluntarily left Merchant Marine |
16 |
68 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
16 |
69 |
Elwin Wright come into conflict with a splinter group Elwin Wright's own religion which maintains Elwin Wright's version is the wrong one. Gain 3 Rivals. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
69 |
Retired. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |