Retired Combat Leader Emil Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 75 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0)111256
Mannerly, Crystal-clear blue eyes, Smiling
 
Skills
Advocate 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Leadership 1
Mechanic 1
Medic 0
Profession (Hostile Environment/Contaminent) 1
Profession (Hostile Environment/Low-G) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Life Sciences/Xenology) 1
Streetwise 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Drifter Scavenger 01
Citizen Worker Technician27
Believer Holy Warrior Combat Leader23
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Nancy Edye Enemy 0 1 0 0 Swanfeh (F/40)
Arnold Martinez Enemy 0 2 0 0 Kargol (M/64)
Ellie Meredeth Ally 1 0 1 5 Swanfeh (M/42)
Nonie Lawrence Rival 2 0 5 5 Luriani (F/29)
Nonie Lawrence belongs to an uncommon alien species.
Beverley Carbey Ally 3 0 1 6 Swanfeh (F/43)
Cathryn Byrd Rival 1 4 4 2 Swanfeh (F/39)
An incident occured.
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Go undercover to investigate an enemy.
1 19 Severely injured. Fully recovered. Owe 5,000 for medical bills.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Uncover a major conspiracy against Emil Moore's employers.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Failed to qualify for Journalist (Entertainer).
4 27 Became a Drifter (Scavenger).
5 31 Voluntarily left Scavenger
5 31 Became a Citizen (Worker).
5 32 Birth or Death involving a family member or close friend.
6 35 Continued as Citizen (Worker).
6 38 Emil Moore is rewarded for Emil Moore's diligence or cunning.
6 39 Promoted to Citizen (Worker) rank 1.
7 39 Continued as Citizen (Worker).
7 40 Emil Moore is rewarded for Emil Moore's diligence or cunning.
8 43 Continued as Citizen (Worker).
8 44 Advanced training in a specialist field.
8 47 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 47 Continued as Citizen (Worker).
9 51 Emil Moore's business expands, Emil Moore's corporation grows, or the colony thrives.
10 51 Continued as Citizen (Worker).
10 53 Emil Moore is rewarded for Emil Moore's diligence or cunning.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Citizen (Worker).
11 56 Life ruined by a criminal gang. Gain the gang as an Enemy
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Became a Believer (Holy Warrior) with the new title Hopeful.
12 58 Emil Moore secretly provide religious rites for a dying leader or noble, although they do not share Emil Moore's faith. Gain an Ally in the family and a Rival who disagrees with Emil Moore's choice.
12 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Believer (Holy Warrior).
13 64 Emil Moore secretly provide religious rites for a dying leader or noble, although they do not share Emil Moore's faith. Gain an Ally in the family and a Rival who disagrees with Emil Moore's choice.
13 64 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Continued as Believer (Holy Warrior).
14 66 Emil Moore have been following false teachings!
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 66 Retired.
15 68 Birth or Death involving a family member or close friend.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 74 A romantic relationship ends badly. Gain a Rival or Enemy.
17 74 Aging Crisis. Owe 60,000 for medical bills.
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