Retired Senior Crewman Ernest Ornery  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 4 (-1)1116A4
Frank, Frazzled
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 0
Athletics 0
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Belief) 1
Science (Space Sciences/Cosmology) 2
Science (Life Sciences/Genetics) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Life Sciences/Psionicology) 1
Science (Social Sciences/Psychology) 2
Science (Robotic Sciences/Robotics) 1
Science (Life Sciences/Xenology) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Senior Crewman13
Scholar Scientist 69
 
Name Type Affinity Enmity Power Influence Species
Arron Lawlor Ally 4 0 0 0 Geonee (M/18)
Essie Mcdonalid Contact 2 1 0 1 Azhanti (M/76)
Jaelaeje Yeyi Ye Ally 3 0 2 1 Ael Yael (M/20)
Jaelaeje Yeyi Ye is in prison or otherwise trapped somewhere.
Renee Washington Enemy 0 4 3 1 Kargol (F/56)
Wilfred Oliver Enemy 0 4 0 0 Zhodani, Imperium (M/84)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Attempted a risky adventure and was wildly successful.
2 22 Continued as Drifter (Scavenger).
2 26 Drafted into Merchant Marine
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Befriend a useful ally in one sphere. Gain an Ally.
4 30 Continued as Merchant (Merchant Marine).
4 34 A good deal ensures Ernest Ornery is living the high life for a few years.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Ernest Ornery's normal circles. Gain a Contact.
5 38 Forced to muster out.
6 38 Became a Scholar (Scientist).
6 42 Make a breakthrough in Ernest Ornery's field.
6 42 Promoted to Scholar (Scientist) rank 1.
7 42 Continued as Scholar (Scientist).
7 46 Assigned to work on a secret project for a patron or organisation.
7 46 Promoted to Scholar (Scientist) rank 2.
8 46 Continued as Scholar (Scientist).
8 48 Work for an eccentric but brilliant mentor, who becomes an Ally.
8 50 Promoted to Scholar (Scientist) rank 3.
9 50 Continued as Scholar (Scientist).
9 52 Win a prestigious prize for Ernest Ornery's work.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scholar (Scientist).
10 57 Agreed to perform research that goes against Ernest Ornery's conscience. Gain 2 Enemies.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Continued as Scholar (Scientist).
11 60 Make a breakthrough in Ernest Ornery's field.
11 62 Promoted to Scholar (Scientist) rank 4.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Continued as Scholar (Scientist).
12 64 Make a breakthrough in Ernest Ornery's field.
12 66 Promoted to Scholar (Scientist) rank 5.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Continued as Scholar (Scientist).
13 68 Entangled in a bureaucratic or legal morass that distracts Ernest Ornery from Ernest Ornery's work.
13 70 Promoted to Scholar (Scientist) rank 6.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Continued as Scholar (Scientist).
14 74 Win a prestigious prize for Ernest Ornery's work.
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 30,000 for medical bills.
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