Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Assigned to an assault on an enemy fortress. |
1 |
21 |
Injured |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
A mission goes disastrously wrong due to Ervin Oneil's commander’s error or incompetence, but Ervin Oneil survive. |
3 |
27 |
Report commander and gain an Enemy. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Marine (Marine Support) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Marine (Star Marine) with previous rank. |
4 |
32 |
Assigned to the security staff of a space station. |
4 |
34 |
Promoted to Marine (Star Marine) rank 4 with the new title Sergeant. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
38 |
Advanced training in a specialist field |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
41 |
Assigned to a black ops mission. |
6 |
42 |
Promoted to Marine (Star Marine) rank 5 with the new title Gunnery Sergeant. |
7 |
42 |
Voluntarily left Star Marine |
7 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
46 |
Become leader in social movement. |
7 |
46 |
Gain an Ally and an Enemy. |
7 |
46 |
Graduated. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
50 |
Given advanced training in a specialist field |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Embroiled in legal trouble. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Risk Ervin Oneil's fortune on a possibility lucrative deal and win. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Make an unexpected connection outside Ervin Oneil's normal circles. Gain a Contact. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
73 |
Bankrupted by a rival. Gain the other trader as a Rival. |
14 |
74 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |