Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
40 |
Flenn Spain spend months in the dangerous criminal underworld. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
45 |
A police detective or rival criminal forces Flenn Spain to flee and vows to hunt Flenn Spain down. Gain an Enemy. |
8 |
45 |
Failed to qualify for Physician (Scholar). |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
Flenn Spain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired. |
10 |
56 |
Find Ancient Technology. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Victim of a crime. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |