Retired Lieutenant Frank Elliott  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 75 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1)111179
Paces, Scattered
 
Skills
Athletics 0
Deception 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Jack-of-All-Trades 2
Leadership 2
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Profession (Sports/Motorsports) 1
Recon 2
Science (Robotic Sciences) 0
Stealth 0
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lieutenant1 / 03
Army Army Support Private01
Drifter Wanderer 26
Believer Missionary/Humanitarian Project Worker11
Retired 02
 
EducationGraduated
Marine Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Florine Murray Ally 4 0 0 3 Dynchia, Imperium (F/34)
Florine Murray loses some of their power base.
Aako Ba- Ally 3 0 1 1 Bwap (F/17)
Aako Ba- gains in power and influence.
Hassie Mathew Ally 3 0 1 0 Ronnin (F/34)
Hassie Mathew gained power at the expense of a third party who now blames the character.
Sherry Harper Ally 4 0 1 1 Kargol (F/45)
Sherry Harper gains in power and influence.
Consuelo Wilson Rival 1 1 1 1 Dynchia, Imperium (F/30)
Clint Simmons Contact 2 1 0 0 Dynchia, Imperium (M/39)
Egbert Ming Enemy 0 0 0 3 Dynchia, Imperium (M/59)
Egbert Ming's influence is diminished.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 22 Made lifelong friends. Gain 3 Allies.
1 22 Graduated with honors.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 22 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 24 A new romantic starts. Gain an Ally.
3 26 Continued as Marine (Marine Support).
3 30 Gained a contact.
4 30 Continued as Marine (Marine Support).
4 34 Lost eye or limb. Fully recovered.
5 34 Became a Army (Army Support) with the new title Private.
5 37 Frank Elliott is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6 37 Failed to qualify for Merchant Marine (Merchant).
6 37 Became a Drifter (Wanderer).
6 41 Attacked by enemies that Frank Elliott easily defeat.
6 41 Gain Enemy if Frank Elliott don't already have one.
7 41 Continued as Drifter (Wanderer).
7 44 Contact with Government.
7 45 Promoted to Drifter (Wanderer) rank 1.
8 45 Continued as Drifter (Wanderer).
9 49 Continued as Drifter (Wanderer).
9 51 Attempted a risky adventure and was wildly successful.
9 53 Promoted to Drifter (Wanderer) rank 2.
10 53 Continued as Drifter (Wanderer).
11 57 Continued as Drifter (Wanderer).
11 61 Betrayed by a friend. One of Frank Elliott's Contacts or Allies betrays Frank Elliott, ending Frank Elliott's career. That Contact or Ally becomes a Rival or Enemy.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired at age 61.
12 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Frank Elliott is sent to a new community or parish to preach The Word among the poor.
12 65 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 65 Aging Crisis. Owe 30,000 for medical bills.
13 65 Voluntarily left Missionary/Humanitarian
13 65 Retired.
13 67 Birth or Death involving a family member or close friend.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 70 Gained a contact.
15 73 Aging Crisis. Owe 10,000 for medical bills.
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