Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
37 |
Gain Enemy if Gary Male don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Betrayed by a friend. One of Gary Male's Contacts or Allies betrays Gary Male, ending Gary Male's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Citizen (Worker). |
7 |
45 |
Gary Male learn something Gary Male should not have – a corporate secret, a political scandal – which Gary Male can profit from illegally. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Gary Male is rewarded for Gary Male's diligence or cunning. |
8 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
52 |
Political upheaval strikes Gary Male's homeworld, and Gary Male is caught up in the revolution. |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Citizen (Worker) rank 3. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
57 |
Spent time maintaining and using heavy vehicles. |
10 |
58 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Citizen (Worker). |
11 |
59 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
Good fortune |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Gary Male refused an offer of inducements to betray Gary Male's faith. Gain 4 enemies. |
13 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Gary Male retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Voluntarily left Mainstream Believer |
15 |
71 |
Retired. |
15 |
75 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |