Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
Assigned to a black ops mission. |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
A mission goes wrong; Gary Vasquez and several others are captured and mistreated by the enemy. Gain Gary Vasquez's jailer as an Enemy. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Make an unexpected connection outside Gary Vasquez's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Voluntarily left Merchant Marine |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Soulhunter (Commando) with the new title Least Claw. |
7 |
39 |
During a battle, defeat or victory depends on Gary Vasquez's actions. The ship suffers severe damage and Gary Vasquez is blamed for the disaster, court-martialled, and discharged. |
8 |
39 |
Became a Drifter (Barbarian). |
8 |
42 |
Survived a risky adventure but gained nothing. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
44 |
Betrayed by a friend. One of Gary Vasquez's Contacts or Allies betrays Gary Vasquez, ending Gary Vasquez's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
45 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Accused of a crime. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |