Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Public opinion turns on Grace White. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Grace White's Contacts or Allies betrays Grace White, ending Grace White's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Someone more charismatic but less devout than Grace White has become Grace White's superior. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Grace White is sent to a new community or parish to preach The Word among the poor. |
7 |
44 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Voluntarily left Holy Warrior |
8 |
44 |
Retired. |
8 |
47 |
Moved to a new world. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
51 |
Moved to a new world. |
10 |
54 |
Victim of a crime. |
11 |
59 |
Amnesia. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
64 |
Accused of a crime. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |