Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Nearly killed. Owe 11,250 for medical bills. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
23 |
Works is especially well received and popular, making Gustav Douglas a minor celebrity |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Voluntarily left Journalist |
3 |
23 |
Became a Agent (Intelligence). |
3 |
27 |
Established a network of contacts. Gain 1 contacts. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
28 |
Go undercover to investigate an enemy. |
4 |
30 |
Gustav Douglas's business expands, Gustav Douglas's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
34 |
Advanced training in a specialist field. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Embroiled in legal trouble. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Good fortune |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Accused of a crime. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |