Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Hattie Owens do not know what happened to Hattie Owens. There is a gap in Hattie Owens's memory. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Hattie Owens's work ends up coming home with Hattie Owens, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
26 |
Attempted a risky adventure and was wildly successful. |
4 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
32 |
Hattie Owens foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
33 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
33 |
Attempted to change assignments. |
7 |
33 |
Failed to qualify for Line/Crew (Navy). |
7 |
33 |
Continued as Navy (Engineer/Gunner). |
7 |
34 |
Severely injured. Owe 2,500 for medical bills. |
8 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
34 |
Retired at age 34. |
8 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
Hattie Owens aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
38 |
Retired. |
9 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Gained a contact. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
67 |
Birth or Death involving a family member or close friend. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |