Retired Project Leader Irwin Warren  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 2 (-2)111552
Knowledgeable
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Broker 3
Deception 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 2
Recon 1
Science (Social Sciences/Belief) 2
Science (Social Sciences/Psychology) 1
Seafarer 0
Stealth 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Merchant Merchant Marine 3rd Officer35
Rogue Thief 11
Rogue Pirate Henchman11
Believer Missionary/Humanitarian Project Leader35
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Alphonso Neal Enemy 0 3 1 4 Kargol (M/46)
Alphonso Neal's influence is diminished.
Gus West Enemy 0 4 1 4 Swanfeh (M/33)
Monroe Hutchinson Rival 1 2 1 4 Cassilldan (M/89)
Mack Cooper Ally 4 0 1 0 Irhadre (M/22)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 An investigation takes on a dangerous turn.
2 22 Voluntarily left Law Enforcement
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 A good deal ensures Irwin Warren is living the high life for a few years.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 A good deal ensures Irwin Warren is living the high life for a few years.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 A sudden war destroys Irwin Warren's trade routes and contacts, forcing Irwin Warren to flee that region of space.
4 31 Gain rebels as Enemy
5 34 Continued as Merchant (Merchant Marine).
5 35 Embroiled in legal trouble.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Voluntarily left Merchant Marine
6 38 Failed to qualify for Explorer (Scout).
6 38 Submitted to the draft.
6 38 Continued as Merchant (Merchant Marine).
7 42 Voluntarily left Merchant Marine
7 42 Became a Rogue (Thief).
7 45 Crime pays off. Gain victim as Enemy.
7 46 Promoted to Rogue (Thief) rank 1.
8 46 Attempted to change assignments.
8 46 Switched to Rogue (Pirate) with the new title Henchman and previous rank.
8 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 50 Voluntarily left Pirate
9 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 51 Gained a contact.
9 54 Forced to continue current assignment.
9 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 54 Continued as Believer (Missionary/Humanitarian).
10 58 Good fortune
10 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 58 Continued as Believer (Missionary/Humanitarian).
11 59 Irwin Warren retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 62 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 62 Continued as Believer (Missionary/Humanitarian).
12 65 Irwin Warren faith is shaken.
13 66 Continued as Believer (Missionary/Humanitarian).
13 68 Someone more charismatic but less devout than Irwin Warren has become Irwin Warren's superior.
13 70 Forced to muster out.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 70 Retired at age 70.
14 70 Retired.
14 72 A new romantic starts. Gain an Ally.
15 74 Aging Crisis. Owe 50,000 for medical bills.
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