Retired Field Agent Jacob Doyle  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 75 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 1 (-2)111A81
Dismayed, Conscientious, Draconian
 
Skills
Admin 0
Advocate 1
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Diplomat 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 2
Investigate 1
Language 0
Mechanic 0
Medic 1
Melee (Bludgeon) 1
Melee (Striking) 1
Recon 2
Stealth 2
Streetwise 2
CareerAssignmentTitleRankTerms
Rogue Thief 34
Drifter Wanderer 01
Agent Corporate Agent Field Agent23
Agent Law Enforcement Rookie01
Scout Courier 01
Believer Missionary/Humanitarian Junior Project Worker03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Annette Riley Enemy 0 4 0 0 Zaris (F/33)
Annette Riley is diminished in both power and influence.
Zelda Stewart Enemy 0 2 1 3 Urunishani (F/28)
Lovie Heard Contact 1 1 1 5 Swanfeh (F/27)
Lovie Heard has negatively life-changing event.
Morgan Remmington Contact 1 1 1 1 Swanfeh (M/30)
Stanley Nisbet Contact 2 1 2 1 Zaris (M/51)
Kirby Morgan Contact 1 0 1 1 Swanfeh (M/34)
Anner Doyle Contact 3 1 1 2 Swanfeh (F/31)
Forgiveness.
Vella Brooks Enemy 1 2 0 0 Ne Kraeda ren Kelva (F/21)
Relationship altered.
Valentine Lee Enemy 0 4 0 0 Iltharan (M/28)
Wyatt Ames Enemy 0 3 2 3 Irhadre (M/14)
Arline Buchannan Ally 2 0 4 1 Swanfeh (F/30)
 
Term Age History
1 18 Became a Rogue (Thief).
1 22 Involved in a gambling ring.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 25 Jacob Doyle spend months in the dangerous criminal underworld.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Continued as Rogue (Thief).
3 30 Crime pays off. Gain victim as Enemy.
3 30 Promoted to Rogue (Thief) rank 3.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Continued as Rogue (Thief).
4 31 Involved in the planning of an impressive heist.
4 34 Forced to muster out.
5 34 Became a Drifter (Wanderer).
5 35 Jacob Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Agent (Corporate Agent).
6 39 Go undercover to investigate an enemy.
6 38 Involved in a gambling ring.
6 39 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 39 Continued as Agent (Corporate Agent).
7 41 Good fortune
7 43 Forced to continue current assignment.
7 43 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 43 Continued as Agent (Corporate Agent).
8 44 Gained a contact.
9 47 Voluntarily left Corporate Agent
9 47 Failed to qualify for Merchant Academy.
9 47 Submitted to the draft.
9 47 Switched to Agent (Law Enforcement) with the new title Rookie.
9 51 Scarred. Fully recovered. Owe 2,500 for medical bills.
10 51 Became a Scout (Courier).
10 55 Jacob Doyle's ship is damaged, and Jacob Doyle have to hitch-hike Jacob Doyle's way back across the stars to the nearest scout base.
10 55 Gain 5 Contacts. Gain 3 Enemies.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Jacob Doyle is sent to a new community or parish to preach The Word among the poor.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 61 Jacob Doyle retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 65 Jacob Doyle retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Retired.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 75 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 20,000 for medical bills.
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