Retired Scout Jar Spencer  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 4 (-1)111564
Deliberative, Quick Tempered, Tired
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Deception 2
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 0
Mechanic 2
Melee (Unarmed) 1
Recon 1
Stealth 0
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent13
Scout Surveyor Scout14
Citizen Worker 01
Drifter Wanderer 11
Prisoner Fixer 13
Prisoner Thug 11
Prisoner Inmate 12
 
Name Type Affinity Enmity Power Influence Species
Kittie Coulston Contact 0 1 3 0 Murrissi (F/54)
Kittie Coulston belongs to an unusual cultural or religious group.
Glen Carnall Contact 1 1 1 3 Murrissi (M/22)
Forgiveness.
Terry Davis Contact 2 1 0 0 Humaniti (M/58)
Terry Davis is particularly unusual, such as an artificial intelligence or very alien being.
Minta Roland Ally 3 0 0 3 Murrissi (F/17)
Ebba Buckman Ally 2 0 1 0 Dolphin, Imperium (F/57)
Denis Credge Enemy 0 2 1 1 Murrissi (M/33)
Denis Credge has negatively life-changing event.
James Dunn Ally 2 0 4 2 Murrissi (M/30)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Jar Spencer went above and beyond the call of duty.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 25 An investigation takes on a dangerous turn.
2 25 Jar Spencer's work ends up coming home with Jar Spencer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Continued as Agent (Corporate Agent).
3 27 Established a network of contacts. Gain 3 contacts.
3 30 Forced to muster out.
4 30 Became a Scout (Surveyor).
4 31 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 34 Continued as Scout (Surveyor).
5 37 When dealing with an alien race, Jar Spencer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 38 Continued as Scout (Surveyor).
6 42 A romantic relationship ends badly. Gain a Rival or Enemy.
6 42 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 42 Continued as Scout (Surveyor).
7 45 Jar Spencer have no idea what happened to Jar Spencer – they found Jar Spencer's ship drifting on the fringes of friendly space.
8 45 Became a Citizen (Worker).
8 46 A revolution, attack or other unusual event throws Jar Spencer's life into chaos, forcing Jar Spencer to leave the planet.
9 46 Failed to qualify for Courier (Scout).
9 46 Became a Drifter (Wanderer).
9 50 Attempted a risky adventure and was sent to prison.
9 50 Promoted to Drifter (Wanderer) rank 1.
10 50 Became a Prisoner (Fixer).
10 53 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Prisoner (Fixer).
11 58 Assigned to difficult or backbreaking labour.
11 58 Promoted to Prisoner (Fixer) rank 1.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Continued as Prisoner (Fixer).
12 59 Disgraced. Word of Jar Spencer's criminal past reaches Jar Spencer's homeworld.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Switched to Prisoner (Thug) with previous rank.
13 64 Persecuted by a prison gang.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Switched to Prisoner (Inmate) with previous rank.
14 69 Saved a guard or prison officer. Gain an Ally.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 70 Continued as Prisoner (Inmate).
15 73 Disgraced. Word of Jar Spencer's criminal past reaches Jar Spencer's homeworld.
16 74 Aging Crisis. Owe 30,000 for medical bills.
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