Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Jefferson Marshall faith is shaken. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Opponents of Jefferson Marshall's belief system ambush Jefferson Marshall. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Jefferson Marshall's work ends up coming home with Jefferson Marshall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Became a Entertainer (Journalist). |
4 |
28 |
Works is especially well received and popular, making Jefferson Marshall a minor celebrity |
4 |
28 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
28 |
Continued as Entertainer (Journalist). |
5 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Jefferson Marshall far from home. |
6 |
30 |
Failed to qualify for Enforcer (Rogue). |
6 |
30 |
Became a Drifter (Scavenger). |
6 |
31 |
Jefferson Marshall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
31 |
Switched to Drifter (Barbarian). |
7 |
35 |
Jefferson Marshall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
35 |
Returned to Believer (Missionary/Humanitarian). |
8 |
38 |
Jefferson Marshall accepted an offer of inducements to betray Jefferson Marshall's faith. Gain 160,000 in cash. |
9 |
39 |
Returned to Drifter (Barbarian). |
9 |
41 |
Attacked by enemies that Jefferson Marshall easily defeat. |
9 |
41 |
Gain Enemy if Jefferson Marshall don't already have one. |
10 |
43 |
Continued as Drifter (Barbarian). |
10 |
44 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
11 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
48 |
Opponents of Jefferson Marshall's belief system ambush Jefferson Marshall. |
11 |
48 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
48 |
Returned to Drifter (Scavenger). |
12 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
50 |
Retired at age 50. |
13 |
50 |
Returned to Believer (Holy Warrior). |
13 |
53 |
Jefferson Marshall is sent to a new community or parish to preach The Word among the poor. |
13 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
54 |
Continued as Believer (Holy Warrior). |
14 |
56 |
Opponents of Jefferson Marshall's belief system ambush Jefferson Marshall. |
14 |
56 |
Severely injured. Owe 25,000 for medical bills. |
14 |
58 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
58 |
Continued as Believer (Holy Warrior). |
15 |
62 |
Jefferson Marshall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
62 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
16 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
62 |
Continued as Believer (Holy Warrior). |
16 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
16 |
66 |
Forced to muster out. |
17 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
66 |
Retired. |
17 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |