Retired Combat Leader Johnnie Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 75 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 8 (0)111258
Uncaring
 
Skills
Athletics (Strength) 1
Broker 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Melee (Striking) 1
Persuade 0
Profession (Worker/Religion) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Marine Ground Assault Marine01
Believer Holy Warrior Combat Leader23
Entertainer Artist 01
Merchant Broker 01
Rogue Thief 01
Drifter Barbarian 11
Drifter Wanderer 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Gilbert Buckman Ally 4 0 0 1 Vlazhdumecta (M/36)
Rubye Manning Ally 5 0 1 1 Ziadd (F/63)
Una Mcdonalid Rival 1 3 0 1 Urunishani (F/41)
Una Mcdonalid is diminished in both power and influence.
Garnet Carr Rival 1 1 1 1 Humaniti (F/28)
Seymour Horton Rival 1 3 1 0 Dolphin, Imperium (M/9)
Seymour Horton gained power at the expense of a third party who now blames the character.
Geraldine Harrison Ally 2 0 4 1 Libert (F/37)
Tony Ford Enemy 0 2 3 0 Libert (M/12)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 25 A mission goes wrong and Johnnie Fabble is stranded behind enemy lines. Ejected from the service.
3 25 Became a Believer (Holy Warrior) with the new title Hopeful.
3 26 Johnnie Fabble is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
3 29 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
4 29 Voluntarily left Holy Warrior
4 29 Became a Entertainer (Artist).
4 30 Moved to a new world.
5 33 Voluntarily left Artist
5 33 Switched to Merchant (Broker).
5 35 Imperial trade restrictions force Johnnie Fabble out of business.
6 35 Became a Rogue (Thief).
6 39 Nearly killed. Owe 17,500 for medical bills.
7 39 Became a Drifter (Barbarian).
7 43 Attacked by enemies that Johnnie Fabble easily defeat.
7 43 Gain Enemy if Johnnie Fabble don't already have one.
7 43 Promoted to Drifter (Barbarian) rank 1.
8 43 Voluntarily left Barbarian
8 43 Returned to Believer (Holy Warrior).
8 45 Johnnie Fabble faith is shaken.
8 47 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
9 47 Continued as Believer (Holy Warrior).
9 48 Johnnie Fabble come into conflict with a splinter group Johnnie Fabble's own religion which maintains Johnnie Fabble's version is the wrong one. Gain 2 Rivals.
10 48 Switched to Drifter (Wanderer).
10 50 Scarred. Owe 2,500 for medical bills.
11 50 Aging Crisis. Owe 20,000 for medical bills.
11 50 Retired at age 50.
11 50 Retired.
11 52 Victim of a crime.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 59 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 63 Good fortune.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 68 Moved to a new world.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 72 Amnesia.
17 74 Aging Crisis. Owe 50,000 for medical bills.
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