Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Jones Curtis far from home. |
2 |
21 |
Became a Scout (Courier). |
2 |
25 |
Good fortune |
3 |
25 |
Continued as Scout (Courier). |
3 |
27 |
Jones Curtis's ship is damaged, and Jones Curtis have to hitch-hike Jones Curtis's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Jones Curtis's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Jones Curtis do not know what happened to Jones Curtis. There is a gap in Jones Curtis's memory. |
9 |
45 |
Returned to Merchant (Free Trader). |
9 |
48 |
A series of bad deals and decisions force Jones Curtis into bankruptcy. Jones Curtis salvages what Jones Curtis can. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Jones Curtis come into conflict with a splinter group Jones Curtis's own religion which maintains Jones Curtis's version is the wrong one. Gain 2 Rivals. |
11 |
52 |
Returned to Drifter (Scavenger). |
11 |
56 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
60 |
Attacked by enemies and injured. |
12 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
60 |
Gain Enemy if Jones Curtis don't already have one. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Drifter (Scavenger). |
13 |
61 |
Jones Curtis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Continued as Believer (Missionary/Humanitarian). |
15 |
69 |
A notable academic consults with Jones Curtis about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Continued as Believer (Missionary/Humanitarian). |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |