Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Commanding officer takes an interest in Judd Cunningham's career. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Special assignment or duty on board ship. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Vessel participates in a notable military engagement. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
37 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
6 |
38 |
Continued as Army (Army Support). |
6 |
41 |
Moved to a new world. |
7 |
42 |
Voluntarily left Army Support |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
45 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Became a Scout (Surveyor). |
8 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Failed to qualify for Artist (Entertainer). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Switched to Scout (Explorer) with previous rank. |
9 |
50 |
Psychologically damaged by Judd Cunningham's time in the scouts. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Gained a contact. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A good deal ensures Judd Cunningham is living the high life for a few years. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A sudden war destroys Judd Cunningham's trade routes and contacts, forcing Judd Cunningham to flee that region of space. |
12 |
60 |
Gain rebels as Enemy |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Judd Cunningham is sent to a new community or parish to preach The Word among the poor. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Judd Cunningham accepted an offer of inducements to betray Judd Cunningham's faith. Gain 820,000 in cash. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |