Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Severely injured. Owe 12,500 for medical bills. |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
37 |
Ken Crowle do not know what happened to Ken Crowle. There is a gap in Ken Crowle's memory. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Ken Crowle's Contacts or Allies betrays Ken Crowle, ending Ken Crowle's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Switched to Agent (Corporate Agent). |
7 |
42 |
Gained a contact. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
49 |
Go undercover to investigate an enemy. |
8 |
46 |
Ken Crowle's business expands, Ken Crowle's corporation grows, or the colony thrives. |
8 |
49 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Continued as Agent (Corporate Agent). |
9 |
51 |
Ken Crowle went above and beyond the call of duty. |
9 |
53 |
Promoted to Agent (Corporate Agent) rank 3. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Continued as Agent (Corporate Agent). |
10 |
57 |
Advanced training in a specialist field. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Continued as Agent (Corporate Agent). |
11 |
60 |
An investigation takes on a dangerous turn. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Agent (Corporate Agent). |
12 |
62 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Ken Crowle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Ken Crowle refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ken Crowle's faith. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Ken Crowle come into conflict with a splinter group Ken Crowle's own religion which maintains Ken Crowle's version is the wrong one. Gain 3 Rivals. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |